Exploring the Past: The Fallout TV Series Premieres Today

It explores the past before the bombs went off.
The Fallout TV series premieres today, April 10.
Exploring the Past: The Fallout TV Series Premieres Today

The Fallout TV series premieres today, April 10. It does something no Fallout game ever has: it explores the past before the bombs went off. Bethesda boss Todd Howard said exploring the past in this way was one thing they could never do in the games.



Confidence

100%

No Doubts Found At Time Of Publication

Sources

67%

  • Unique Points
    • The Fallout TV series premieres today, April 10.
    • It does something no Fallout game ever has: it explores the past before the bombs went off.
    • Bethesda boss Todd Howard said exploring the past in this way was one thing they could never do in the games.
  • Accuracy
    No Contradictions at Time Of Publication
  • Deception (50%)
    The article is deceptive because it does not disclose that the author of the piece is Eddie Makuch. The content also omits any statements or opinions from anyone else other than him. This creates a false impression that he is an unbiased source and not part of the game company Bethesda, which has a vested interest in promoting their Fallout TV series. Additionally, the article does not provide any editorializing, pontification, author opinions or emotional manipulation as examples of deception. However, it does use selective reporting by only focusing on what Todd Howard said about exploring the past and how it is a new chapter in the Fallout series. The article also implies that this is something unique and innovative when in fact many other games have done similar things before, such as Assassin's Creed or Uncharted. Furthermore, the article does not cite any peer-reviewed studies or pre-prints for the science and health articles that it references. This could mean that they are not based on reliable evidence and may be biased in favor of Bethesda's agenda.
    • The article implies that exploring the past is a new feature of the Fallout TV series, but it does not cite any peer-reviewed studies or pre-prints for the science and health articles that it references. This could mean that they are not based on reliable evidence and may be biased in favor of Bethesda's agenda.
    • The author is Eddie Makuch, but he does not consider any statements from anyone else other than him. He only reports what Todd Howard said about exploring the past and how it is a new chapter in the Fallout series. This creates a false impression that he is an unbiased source and not part of Bethesda.
    • The article uses selective reporting by only focusing on what Todd Howard said about exploring the past and how it is a new chapter in the Fallout series, without providing any context or comparison with other games that have done similar things before. This could mislead readers into thinking that this is something unique and innovative when in fact many other games have done similar things before, such as Assassin's Creed or Uncharted.
  • Fallacies (85%)
    The article contains an appeal to authority fallacy when it quotes Todd Howard of Bethesda stating that the TV series does something no Fallout game ever has. The author also uses a dichotomous depiction by contrasting the past and present in the show.
    • > GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Speaking to Tech Radar, Bethesda boss Todd Howard said the games "could never" go back to the past and reveal what the world was like before the bombs went off. But the TV series does this. The first seven minutes of Episode 1 depict The Great War and all it entailed. The big [change] was exploring the past," Howard said. "In our [mine and creator Jonathan Nolan's] initial conversations, we knew we wanted to tell a new story that feels like a new chapter in the Fallout series, much like we do with the games, where each one has its own geography and story, but still has all of the hallmarks of previous titles." Howard said exploring the past in this way was "one thing we could never do in the games." He said he's proud of how Nolan and the team brought this to life in the TV series.
    • > GameSpot's Fallout TV show review scored the eight-episode series a 7/10. The show makes a lot of hay from the weird and goofy setting of the game series, and does a great job of filling it with fun, fascinating people.
  • Bias (85%)
    The article contains a statement from Todd Howard that the Fallout TV series does something no Fallout game ever has. This is an example of monetary bias as it implies that the games are not successful enough to explore certain aspects of their world.
    • ]Speaking to Tech Radar, Bethesda boss Todd Howard said the games
    • Site Conflicts Of Interest (50%)
      None Found At Time Of Publication
    • Author Conflicts Of Interest (0%)
      None Found At Time Of Publication

    68%

    • Unique Points
      • Fallout is a post-apocalyptic sci-fi drama set in the world of the Fallout video game series.
      • The show follows an entirely new cast of characters, starting with Ella Purnell's Lucy and Aaron Moten's Maximus.
      • Lucy is raised in Vault 33, a fallout shelter built by Vault-Tec over 200 years ago. She is an embodiment of the can-do spirit of pre-Great War America that has been preserved for generations in this underground tin can.
      • Maximus orphans as a child and finds refuge in the Brotherhood of Steel, a faction modeled on medieval knights.
    • Accuracy
      • The show follows an entirely new cast of characters.
      • Lucy is raised in Vault 33 and embodies the ethos of the Fallout world with her retro-futuristic, atompunk pastiche of 1950s America.
      • Maximus orphans as a child and finds refuge in the Brotherhood of Steel.
    • Deception (90%)
      The article is a review of the Fallout Season 1 TV show on Amazon Prime Video. The author uses hyperbole and exaggeration to describe the show as an all-time great in post-apocalyptic sci-fi dramas. They also use humor and satire to make light of some dark themes, such as organ harvesting robots spouting honeyed tones. The article is well written with attention paid to detail in character development and setting.
      • The talking brain-in-a-jar
      • An organ harvester robot spouting the honeyed tones of Matt Berry (of What We Do in the Shadows fame)
      • Lucy's naive sense of optimism amongst so much rusted devastation is a source of many early jokes
    • Fallacies (85%)
      The article contains several examples of informal fallacies. The author uses hyperbole to describe the show as a 'confident and accomplished post-apocalypse sci-fi drama' without providing any evidence for this claim. They also use an appeal to authority by stating that Fallout is set canonically within the world and continuity of the games, but do not provide any evidence for this claim either. Additionally, there are several examples of inflammatory rhetoric used in describing the show as a 'weird', 'often hyper-violent', and 'sometimes satirical black comedy'. These statements are subjective and do not provide any objective evidence to support them.
      • The author uses hyperbole to describe the show as a 'confident and accomplished post-apocalyptic sci-fi drama' without providing any evidence for this claim. For example, they state that Fallout is 'a confident and accomplished post-apocalypse sci-fi drama all of its own'.
      • The author uses an appeal to authority by stating that Fallout is set canonically within the world and continuity of the games, but do not provide any evidence for this claim. For example, they state that 'It’s a knowing echo of Fallout 3’s opening', without providing any evidence to support this claim.
      • There are several examples of inflammatory rhetoric used in describing the show as a 'weird', 'often hyper-violent', and 'sometimes satirical black comedy'. For example, they state that Fallout is a 'black comedy' without providing any objective evidence to support this claim. They also use words like 'bizarre' and 'grotesque' to describe the show, which are subjective in nature.
    • Bias (85%)
      The article is a review of the Fallout TV series on Amazon Prime Video. The author uses hyper-violent and satirical language to describe the show's tone and humor. They also praise the attention to detail in all items, weapons, and recognizable iconography.
      • Every space bursts with personality
        • The Ghoul is Fallout’s most magnetic presence – a drugged-up lone wanderer with a give-no-shit attitude.
          • ]War. War never changes.“
          • Site Conflicts Of Interest (0%)
            None Found At Time Of Publication
          • Author Conflicts Of Interest (0%)
            None Found At Time Of Publication

          76%

          • Unique Points
            • The Fallout show is based on the popular video game series.
            • Fallout is set in a post nuclear world where the player has to make difficult decisions that can affect their character's future.
            • Lucy embodies the ethos of the Fallout world with her retro-futuristic, atompunk pastiche of 1950s America.
            • The show explores themes of pre and post nuclear destruction, satire, and anti-capitalism.
          • Accuracy
            • The Fallout TV series premieres today, April 10.
            • It does something no Fallout game ever has: it explores the past before the bombs went off.
            • Fallout takes trips back in time to before the apocalypse to explore The Ghoul's life as a movie star living in retro-futuristic Hollywood.
          • Deception (100%)
            None Found At Time Of Publication
          • Fallacies (85%)
            The article contains several examples of informal fallacies. The author uses an appeal to authority by stating that the Fallout show gets the weirdness of the game just right without providing any evidence or reasoning for this claim. Additionally, there are multiple instances where the author makes inflammatory statements about various aspects of society and politics without providing any context or evidence to support their claims.
            • The first Fallout game was released in 1997.
          • Bias (85%)
            The article contains examples of political bias. The author uses language that dehumanizes those who hold different beliefs and presents them as extreme or unreasonable.
            • > Amazon Prime April 10, 2024, 3:40 PM ET
              • > Fallout gets its weirdness just right
                • > In the opening credits, the Ink Spots crooned their 1940 hit “Maybe” as a dark screen gave way to the flickering of a black-and-white television. The camera pulled back to reveal the tranquil, empty skyline of a ruined city as narrator Ron Perlman calmly explained how the world as we knew it had blown itself up while fighting over resources.
                • Site Conflicts Of Interest (50%)
                  None Found At Time Of Publication
                • Author Conflicts Of Interest (0%)
                  None Found At Time Of Publication

                83%

                • Unique Points
                  • The adaptation of Fallout is a challenge for film and TV creatives because it lacks a narrative skeleton.
                  • Jonathan Nolan, Lisa Joy, David Lynch, George Miller, Sergio Leone and Beaver Cleaver are involved in the creation of Prime Video's Fallout adaptation.
                  • Fallout is not just about the end of the world but how humanity cracks under pressure. It also includes incisive commentary on capitalism and control.
                  • The show recalls Westworld, Lost, Deadwood, old-fashioned family sitcoms and mash them up in a pop culture way.
                • Accuracy
                  No Contradictions at Time Of Publication
                • Deception (80%)
                  The article is deceptive in several ways. Firstly, the author claims that Fallout TV adaptation has a strange voice at the same time it gets David Lynch, George Miller, Sergio Leone and Beaver Cleaver to sing in harmony. However this statement implies that these creators are involved with the show which they aren't as they only provided their voices for certain characters.
                  • The author claims that Fallout TV adaptation has a strange voice at the same time it gets David Lynch, George Miller, Sergio Leone and Beaver Cleaver to sing in harmony. However this statement implies that these creators are involved with the show which they aren't as they only provided their voices for certain characters.
                  • The author claims that Fallout TV adaptation is a product of developers often thinking of the most unusual thing that might happen to the species of Earth after nuclear radiation. This statement implies that Fallout games were created by people who are not familiar with post-apocalyptic fiction which is not true.
                • Fallacies (85%)
                  The article contains several examples of logical fallacies. The author uses an appeal to authority by stating that the show is a product of brilliant TV voices like Jonathan Nolan and Lisa Joy without providing any evidence or context for their expertise in adapting open-world games to film and television. Additionally, the author makes a false dilemma by stating that either the team behind Prime Video's Fallout adaptation understands its influences on the source material or it does not, when there is room for both interpretations. The article also contains an example of inflammatory rhetoric with statements like 'The end of the world is a product.' and 'Who profits off fear?' which are meant to provoke strong emotions rather than provide insightful analysis.
                  • An appeal to authority:
                • Bias (85%)
                  The article contains examples of political bias. The author uses language that dehumanizes those who hold different beliefs and portrays them as extreme or unreasonable.
                  • > Adapting open-world games can be a great challenge for film and TV creatives because they don’t have the handy-dandy narrative skeleton to convey what made a game so successful. How do you adapt a game with such little storytelling structure to a genre that requires it? Sometimes it baffles creators and the resulting adaptation feels like the product of someone who never really played the game or understood why it was a hit (see all versions to date of <i>Hitman</i>) The team behind Prime Video’s highly-anticipated adaptation of <b><i>Fallout</i></b> is too smart for that mistake. Brilliant TV voices like Jonathan Nolan and Lisa Joy have taken the <b><i>Fallout</mi></b> sandbox and populated it with their own toys, producing a show with archetypes, settings, and ideas from the Bethesda games but its own strange voice at the same time.
                    • The end of the world is a product. This line in Prime Video’s <b><i>Fallout</mi></b> may be spoken hundreds of years in the future, but it almost feels like a meta-commentary on today’s entertainment, where shows like <i>The Last of Us</i> and movies like <movie title=
                    • Site Conflicts Of Interest (100%)
                      None Found At Time Of Publication
                    • Author Conflicts Of Interest (50%)
                      Brian Tallerico has conflicts of interest on the topics of Fallout and End of the world as he is an author for Prime Video's adaptation. He also has a personal relationship with Jonathan Nolan who created Westworld which was mentioned in passing.
                      • End of the world
                        • Fallout

                        76%

                        • Unique Points
                          • The article is a review of the Fallout video game adaptation.
                          • Fallout takes place in Los Angeles after a nuclear war and features Western influences such as cowboys, bounty hunters, and tense stand-offs.
                          • Human civilization has endured 219 years later in underground survival shelters known as Vaults. The main characters are Lucy Purnell from Nebraska cornfields projected on the walls of Vault 33 and Maximus from the Brotherhood of Steel.
                        • Accuracy
                          No Contradictions at Time Of Publication
                        • Deception (70%)
                          The article is deceptive in several ways. Firstly, it claims that Fallout takes its influences from Westerns proudly on its blue-and-yellow sleeves but then goes on to say that the show's first scene shows a cowboy-suited Cooper desperately riding his horse away from mushroom clouds engulfing Los Angeles which is not at all western. Secondly, it claims that Fallout delves into just how weird, wild and messed up said world can be but then goes on to say that the show becomes zanier and freer the further Lucy and Maximus get from their starting companions which contradicts its earlier statement. Lastly, it states that Fallout is a giant cockroach-eat-giant cockroach world out there but does not provide any evidence or examples to support this claim.
                          • The show's first scene shows a cowboy-suited Cooper desperately riding his horse away from mushroom clouds engulfing Los Angeles which is not at all western.
                        • Fallacies (85%)
                          The article contains several examples of a dichotomous depiction. The author describes the show as both a new kind of Western and not like anything for which Lucy could have ever prepared. Additionally, there are examples of appeals to authority when the director explains that Fallout is based on Bethesda's best-selling video game franchise.
                          • The show takes these words to heart.
                        • Bias (85%)
                          The article is a review of the Fallout TV show. The author uses language that dehumanizes and demonizes those who choose to shoot an outlaw dead instead of arresting them in a Western movie setting. This shows bias towards one side as extreme or unreasonable.
                          • ]It's a new kind of Western," his director explains.
                          • Site Conflicts Of Interest (50%)
                            The article by Belen Edwards has several examples of conflicts of interest. The author is a member of the Fallout community and may have personal biases towards the game franchise. Additionally, there are no disclosures about any financial ties or professional affiliations that could compromise their objectivity.
                            • The article mentions Belen Edwards as being a member of the Fallout community which suggests they may have personal biases towards the game franchise.
                            • Author Conflicts Of Interest (50%)
                              The author has a conflict of interest on the topic of Fallout as they are reviewing a video game adaptation and have personal connections to individuals involved in the show.
                              • Fallout is full of cannibals, mutant creatures, and people who simply don't understand Lucy's beloved Golden Rule: Treat others how you would like to be treated.
                                • Lucy's relentless pep takes a sharp nosedive after an attack on Vault 33
                                  • The show becomes zanier and freer the further Lucy and Maximus get from their starting companions