Agent, a spy thriller game set in the 70s, was announced as a PlayStation 3 exclusive in 2009 but was never completed.
Members of the art team were put under house arrest by authorities in Cairo while location scouting for a Cairo-based level.
The game's development was halted due to Rockstar's focus on the next Grand Theft Auto.
Former Rockstar Games technical director Obbe Vermeij has shed light on the development and eventual cancellation of the long-lost spy thriller game, Agent. The game, announced as a PlayStation 3 exclusive in 2009, was intended to be a spy thriller set in the 70s, with a more linear narrative than Grand Theft Auto and various locations. However, the game's development was halted due to the company's focus on the next Grand Theft Auto. The game was handed over to another company within Rockstar but was never completed.
Vermeij revealed that the game, originally codenamed Jimmy, faced development roadblocks and was eventually deemed too distracting. An interesting incident during the development involved members of the art team being put under house arrest by authorities in Cairo while location scouting for a Cairo-based level. Despite the game's cancellation, Hitman developer IO Interactive is currently working on a video game set in the 007 universe.
In addition to Agent, Vermeij also revealed details about the development of a zombie game that was abandoned because it was deemed too 'depressing'. He also shared anecdotes about the development of Grand Theft Auto 3 and its multiplayer mode. However, after Rockstar contacted him, he decided to stop sharing information. There are references to Agent in Grand Theft Auto V, suggesting some elements may have been incorporated into that game.
However, after Rockstar contacted him, he decided to stop sharing information.
In his blog, Vermeij had revealed details about the development of the cancelled spy game Agent and a zombie game that was abandoned because it was deemed too 'depressing'.
He also shared anecdotes about the development of Grand Theft Auto 3 and its multiplayer mode.
Agent, originally codenamed Jimmy, was intended to be a PlayStation 3 exclusive.
An interesting incident during the development involved members of the art team being put under house arrest by authorities in Cairo while location scouting for a Cairo-based level.