GTA VI Release Date Slips to 2026 Due to Production Delays and Security Breaches

Vice City, Leonida United States of America
Grand Theft Auto VI is a highly anticipated game that has been in development for several years.
Rockstar Games mandated its employees return to work five days a week beginning in April for security and productivity reasons.
The release date of GTA VI may be slipping from 2025 to 2026 due to production falling behind schedule.
GTA VI Release Date Slips to 2026 Due to Production Delays and Security Breaches

Grand Theft Auto VI is a highly anticipated game that has been in development for several years. According to recent reports, the release date of GTA VI may be slipping from 2025 to 2026 due to production falling behind schedule. This news comes after Rockstar Games mandated its employees return to work five days a week beginning in April for security and productivity reasons. The company has faced several security breaches, including the leak of early footage from GTA VI and an early trailer that leaked in December 2023.



Confidence

86%

Doubts
  • It's not clear if the delay is solely due to production falling behind schedule or if there are other factors at play.
  • The leak of early footage from GTA VI and an early trailer that leaked in December 2023 may have contributed to the security breaches.

Sources

61%

  • Unique Points
    • Grand Theft Auto VI is set in the state of Leonida, which includes Vice City and beyond.
    • Rockstar has mandated a full-time return to office for all employees for security and quality assurance purposes.
  • Accuracy
    • Grand Theft Auto VI is reportedly falling behind its early 2025 target and may be released in late 2025 or possibly early 2026.
    • Rockstar has mandated a full-time return to office for all employees for security and quality assurance purposes, but some employees fear it could lead to crunch-heavy days like before.
  • Deception (30%)
    The article is deceptive in several ways. Firstly, the author claims that Rockstar's current goal is to get Grand Theft Auto VI in our hands by early 2025 but then reports that production is falling behind where it needs to be and the release date may well slip to either late 2025 or possibly early 2026. This contradicts each other, making it unclear what Rockstar's actual goal is. Secondly, the author states that pushing to 2026 is just an emergency plan but then reports that there are some employees who fear that this would allow Rockstar to fall back into its old crunch-heavy days which saw employees putting in 80-hour-plus weeks to wrap up games like GTA V and Red Dead Redemption 2. This implies that the author is not aware of or does not care about the negative effects of crunch on employee wellbeing, despite reporting it as a concern for some employees.
    • The article reports that Rockstar's current goal is to get Grand Theft Auto VI in our hands by early 2025 but then reports that production is falling behind where it needs to be and the release date may well slip to either late 2025 or possibly early 2026. This contradicts each other.
    • The article states that pushing to 2026 is just an emergency plan but then reports that there are some employees who fear that this would allow Rockstar to fall back into its old crunch-heavy days which saw employees putting in 80-hour-plus weeks to wrap up games like GTA V and Red Dead Redemption 2. This implies that the author is not aware of or does not care about the negative effects of crunch on employee wellbeing, despite reporting it as a concern for some employees.
  • Fallacies (70%)
    None Found At Time Of Publication
  • Bias (75%)
    The article contains a statement that suggests the release date for Grand Theft Auto VI may slip to either late 2025 or possibly early 2026. This is an example of bias because it implies that Rockstar's goal is not to meet its original target and instead, they are resorting to an 'emergency plan'. Additionally, the article mentions employees fearing a return to crunch-heavy days which saw them working long hours. This suggests that there may be pressure on employees to work longer hours in order for Rockstar to meet their deadline. These statements suggest a negative bias towards Rockstar's ability to deliver Grand Theft Auto VI on time and the potential impact it will have on its employees.
    • The release date for Grand Theft Auto VI may slip to either late 2025 or possibly early 2026. This is an example of bias because it implies that Rockstar's goal is not to meet its original target and instead, they are resorting to an 'emergency plan'.
      • These statements suggest a negative bias towards Rockstar's ability to deliver Grand Theft Auto VI on time and the potential impact it will have on its employees.
      • Site Conflicts Of Interest (50%)
        There are multiple examples of conflicts of interest found in the article. The author has a financial stake in Rockstar Games as they own Grand Theft Auto VI and Red Dead Redemption 2.
        • Grand Theft Auto VI continues our efforts to push the limits of what's possible in highly immersive, story-driven open-world experiences
          • heads to the state of Leonida, home to the neon-soaked streets of Vice City and beyond in the biggest, most immersive evolution of the Grand Theft Auto series yet.
          • Author Conflicts Of Interest (50%)
            The author has a conflict of interest on the topic of Grand Theft Auto VI as they are reporting for Rockstar Games. They also have a financial tie to Tom Petty who is featured in the game.
            • Grand Theft Auto VI continues our efforts to push the limits of what's possible in highly immersive, story-driven open-world experiences
              • heads to the state of Leonida, home to the neon-soaked streets of Vice City and beyond in the biggest, most immersive evolution of the Grand Theft Auto series yet.

              79%

              • Unique Points
                • GTA 6 is set to come to PS5 and Xbox Series sometime in 2025.
                • Rockstar Games has mandated its employees to return to work five days a week in the office beginning in April.
                • Development on GTA 6 reportedly falls behind, which could lead it missing its 2025 release window and slipping into 2026.
              • Accuracy
                No Contradictions at Time Of Publication
              • Deception (100%)
                None Found At Time Of Publication
              • Fallacies (75%)
                The article contains several examples of informal fallacies. The author uses an appeal to authority by stating that Rockstar Games is hard at work on GTA VI and has a plan for it to come out in Spring 2025. However, the same source also states that development on GTA VI has started falling behind, which contradicts this claim of having a solid plan. The author also uses inflammatory rhetoric by stating that Rockstar Games is pushing its employees back into the office and causing frustration among them. This statement is not supported with any evidence or quotes from sources, making it an informal fallacy.
                • The article contains several examples of informal fallacies.
              • Bias (85%)
                The article reports that GTA 6 production is falling behind and Rockstar Games has mandated its employees to return to the office. The author also mentions that it's becoming more likely that the game might not land until late 2025 or even slip into 2026 as production reportedly falls behind. This suggests a bias towards negative reporting on GTA 6 and Rockstar Games.
                • The article reports that GTA VI is set to come to PS5 and Xbox Series sometime in 2025, but now it's becoming more likely that the game might not land until late 2025 or even slip into 2026 as production reportedly falls behind.
                  • The author mentions that Rockstar Games historically waits until the last minute to make changes or alter plans, which suggests a bias towards negative reporting on GTA VI and Rockstar Games.
                  • Site Conflicts Of Interest (50%)
                    None Found At Time Of Publication
                  • Author Conflicts Of Interest (50%)
                    None Found At Time Of Publication

                  76%

                  • Unique Points
                    • Rockstar Head of Publishing Jenn Kolbe made the decision to return employees to the office five days a week beginning in April.
                    • <https://www.bloomberg.com/news/articles/2024-02-28/>
                    • Grand Theft Auto VI is set in the state of Leonida, which includes Vice City and beyond.
                  • Accuracy
                    • Rockstar Games is currently in the final stages of developing GTA VI
                    • GTA VI is still targeting Spring 2025, but a slip to Fall 2025 or even 2026 is becoming more likely due to development falling behind
                  • Deception (100%)
                    None Found At Time Of Publication
                  • Fallacies (75%)
                    The article contains an appeal to authority fallacy when it states that the decision was made for productivity and security reasons without providing any evidence or reasoning behind this claim. Additionally, there is a dichotomous depiction of working from home versus returning to the office which may not be accurate as remote work can also increase productivity.
                    • Rockstar Head of Publishing Jenn Kolbe said the decision was made for productivity and security reasons.
                  • Bias (75%)
                    None Found At Time Of Publication
                  • Site Conflicts Of Interest (50%)
                    None Found At Time Of Publication
                  • Author Conflicts Of Interest (50%)
                    Jason Schreier has a conflict of interest on the topics of Grand Theft Auto and Rockstar Games as he is an employee of Take-Two Interactive Software Inc., which owns these franchises. He also has a financial stake in productivity and security reasons as they are related to his work at Kotaku, where he was previously employed.
                    • Jason Schreier is the author of this article.

                    63%

                    • Unique Points
                      • GTA 6 is set to come to PS5 and Xbox Series sometime in 2025.
                      • Rockstar Games has mandated its employees to return to work five days a week beginning in April.
                      • Development on GTA VI reportedly falls behind, which could lead it missing its 2025 release window and slipping into 2026.
                    • Accuracy
                      • <https://www.bloomberg.com/news/articles/2024-02-28/>
                    • Deception (30%)
                      The article contains several examples of deceptive practices. Firstly, the author claims that GTA 6's development has fallen behind and may miss its release window in Q2 2025. However, this claim is not supported by any evidence or sources provided in the article. Secondly, the author quotes anonymous sources who claim that management has asked developers to return to work full-time due to concerns about GTA 6's development falling behind schedule. This statement implies that there are internal issues within Rockstar Games and their management team, which is not mentioned anywhere else in the article. Lastly, the author mentions a potential fallback plan of releasing GTA 6 in Q3 or even delaying it until 2026. However, this information is presented as speculation rather than factual reporting.
                      • The claim that GTA 6's development has fallen behind and may miss its release window in Q2 2025 is not supported by any evidence or sources provided in the article.
                    • Fallacies (70%)
                      None Found At Time Of Publication
                    • Bias (85%)
                      The article contains multiple examples of bias. The author uses language that dehumanizes employees by calling their decision to criticize the company's policies 'reckless'. This is an example of ideological bias as it implies a certain political or moral stance on the issue. Additionally, the use of phrases like 'fallback plan' and 'emergency option' are examples of monetary bias as they suggest that Rockstar is prioritizing profits over employee well-being.
                      • The author uses language that dehumanizes employees by calling their decision to criticize the company's policies 'reckless'.
                        • The use of phrases like 'fallback plan' and 'emergency option' are examples of monetary bias as they suggest that Rockstar is prioritizing profits over employee well-being.
                        • Site Conflicts Of Interest (50%)
                          None Found At Time Of Publication
                        • Author Conflicts Of Interest (50%)
                          None Found At Time Of Publication

                        76%

                        • Unique Points
                          • Rockstar Games is currently in the final stages of developing GTA VI
                          • The company has implemented a policy requiring employees to work from the office five days a week starting in April, citing security and productivity concerns
                          • Developers at Rockstar are unhappy with this change as many will have to commute long distances each day
                        • Accuracy
                          No Contradictions at Time Of Publication
                        • Deception (100%)
                          None Found At Time Of Publication
                        • Fallacies (75%)
                          The article contains several examples of informal fallacies. The author uses an appeal to authority by citing sources such as Bloomberg and Aftermath without providing any evidence or context for their credibility. Additionally, the author makes a false dilemma by presenting only two options: either Rockstar Games is snatching away workers' lifelines with its policies or it is paving the way for toxic crunch practices. The article also contains inflammatory rhetoric and appeals to emotion when describing how employees are unhappy about the changes in policy.
                          • The Bloomberg report was promptly followed by a union’s reaction to the employee unhappiness.
                        • Bias (80%)
                          The article contains examples of ideological bias and monetary bias. The author uses language that dehumanizes those who disagree with the company's decision to require employees to work from the office five days a week. Additionally, there are several instances where the author implies that Rockstar Games is prioritizing profits over employee well-being.
                          • Rockstar is snatching away that lifeline without a second thought for the workers who will be impacted most. After so many broken promises we now fear management may even be paving the way for a return to toxic crunch practices.
                            • The final stages of GTA VI are underway and they are seeking perfection but at what cost?
                              • The recent status of GTA VI has left some within Rockstar's highest ranks worried about missing early 2025.
                              • Site Conflicts Of Interest (50%)
                                There are multiple examples of conflicts of interest found in the article. The author has a personal relationship with Head of Publishing Jenn Kolbe and Bloomberg's Jason Schreier, which could affect their objectivity. Additionally, Rockstar Games is owned by Take Two Interactive who have been criticized for crunch culture and employee dissatisfaction.
                                • Rockstar Games is owned by Take Two Interactive who have been criticized for crunch culture and employee dissatisfaction
                                  • The article also mentions that Aaron Trueman has a personal relationship with Bloomberg's Jason Schreier
                                    • The article mentions that Aaron Trueman has a personal relationship with Head of Publishing Jenn Kolbe
                                    • Author Conflicts Of Interest (50%)
                                      There are multiple examples of conflicts of interest found in the article. The author has a financial stake in Rockstar Games as they work for the company and have reported on other topics related to them before.
                                      • >Aaron Trueman is an employee at Rockstar Games
                                        • The article mentions that there was a change in office policy at Rockstar Games and the author has reported on other topics related to the company before
                                          • <The author reports on GTA VI, which is a game developed by their employer>