In a recent turn of events, Humble Games, an indie game publisher under the Humble Bundle and IGN Entertainment umbrella, has reportedly laid off all 36 of its employees. The news comes as a shock to the gaming community, given that Humble Games had been publishing successful titles since its inception in 2017.
According to various sources, Humble Games published nearly 50 games during this period, including Unpacking, Void Bastards, Prodeus, Signalis, and Slay the Spire. The company's latest release was B: Path of the Teal Lotus from developer Squid Shock Studios.
The reasons behind the layoffs remain unclear. However, some former employees have expressed concerns about the volatility of the game industry and treatment of game developers as money-making machines.
Humble Games' parent company, Ziff Davis, has yet to comment on the matter officially. The publisher's social media channels were active in responding to player queries regarding its latest release shortly before the layoffs were announced.
The news comes at a time when the game industry is facing significant challenges due to economic instability and changing market trends. Last year saw numerous layoffs, and this trend has continued into 2024.
Despite the uncertainty surrounding Humble Games' future, it is essential to remember that ongoing and future projects are unaffected by the restructuring. The publisher will continue to support developers it has publishing deals with.
The layoffs have left many in the gaming community questioning what this means for indie game publishing and the industry as a whole. Some former employees have criticized billionaires and CEOs for making record profits at the expense of game developers, while others believe that there is a need to create studios that benefit developers rather than just seeing them as money-making machines.
As we wait for more information on Humble Games' future, it is essential to remember the significant contributions made by its team over the years. Their work has brought numerous critically and commercially successful titles to gamers around the world.