Meta Quest: Virtual Reality Platform Offers Various Experiences for Users of Different Ages with Privacy-Oriented Default Settings and Parental Supervision Tools.

United States of America
Adults have the option of choosing a private or public profile with default settings that allow followers and connections to see activity. They can turn off active status at any time.
Meta Quest is a virtual reality platform that offers various experiences for users of different ages.
Preteens (10-12) have the most restrictive account settings with parent-managed accounts that require parents to set up an account for their child. Preteen profiles default to private, and activity, active status and app in use are likewise set to private with parents given control over these settings. Parents can also block access to specific apps at any time.
Teens (13-17) have more privacy-oriented default settings on their Meta account, including a private profile, hidden activity and app in use unless shared by the teen themselves. Parental supervision tools are also available for teens ages 13-17.
Meta Quest: Virtual Reality Platform Offers Various Experiences for Users of Different Ages with Privacy-Oriented Default Settings and Parental Supervision Tools.

Meta Quest is a virtual reality platform that offers various experiences for users of different ages. Adults have the option of choosing a private or public profile with default settings that allow followers and connections to see activity. They can turn off active status at any time. Teens (13-17) have more privacy-oriented default settings on their Meta account, including a private profile, hidden activity and app in use unless shared by the teen themselves. Parental supervision tools are also available for teens ages 13-17. Preteens (10-12) have the most restrictive account settings with parent-managed accounts that require parents to set up an account for their child. Preteen profiles default to private, and activity, active status and app in use are likewise set to private with parents given control over these settings. Parents can also block access to specific apps at any time.



Confidence

100%

No Doubts Found At Time Of Publication

Sources

51%

  • Unique Points
    • Meta Quest users must re-verify their age by entering their birthday within the next 30 days.
    • Teen accounts have private profile settings by default, hidden activity and status, parental supervision controls launched in 2022.
    • Preteen profiles default to private, and activity, active status and app in use are likewise set to private with parents given control over these settings. Parents can also block access to specific apps at any time.
    • To verify age, users need to log into their Meta account and enter birthdate within the next 30 days. If wrong date is entered, user has opportunity to verify using ID or credit card.
  • Accuracy
    • Teens (13-17) have more privacy-oriented default settings on their Meta account.
    • Preteens (10-12) have the most restrictive account settings with parent-managed accounts that require parents to set up an account for their child.
  • Deception (30%)
    Meta is requiring users to verify their age before using its Quest VR headsets. This is an example of deceptive practices as it implies that the user's experience will be different based on their age and that they have control over what apps preteens can download.
    • Teenagers aged 13 to 17 will have their profile automatically set to private, and guardians can use parental supervision tools to tailor their teens' experiences.
  • Fallacies (70%)
    None Found At Time Of Publication
  • Bias (75%)
    The author has a clear bias towards Meta's approach to age verification on its Quest VR headsets. The author uses phrases such as 'right experience', 'settings', and 'protections for teens and preteens' which implies that Meta is taking the right steps in implementing age verification. Additionally, the use of language like
    • teenagers aged 13 to 17 will have their profile automatically set to private,
    • Site Conflicts Of Interest (0%)
      None Found At Time Of Publication
    • Author Conflicts Of Interest (0%)
      None Found At Time Of Publication

    70%

    • Unique Points
      • Meta Quest users must re-verify their age by entering their birthday within the next 30 days.
      • Teen accounts have private profile settings by default, hidden activity and status, parental supervision controls launched in 2022.
      • Preteen accounts are known as parent-managed accounts with parents controlling account set-up, profile and activity settings.
    • Accuracy
      • Teenagers aged 13 to 17 will have their profile automatically set to private, and guardians can use parental supervision tools to tailor their teens’ experiences.
      • Parents are required to set up an account for preteens aged 10 to 12. In that case, parents can control which apps the preteen can download.
    • Deception (50%)
      The article is deceptive in that it implies that the age verification process for Meta Quest users is mandatory and necessary to ensure everyone using Meta Quest has access to age-appropriate tools, content and protections. However, this statement contradicts itself by stating that there may be a possibility of users entering the wrong birthdate. If such an error occurs, then it would not necessarily mean that the user will have access to age-appropriate tools or content.
      • The article states that Meta Quest users must re-verify their age by re-entering their birthday within 30 days or their account will be temporarily blocked. However, this statement contradicts itself by stating that there may be a possibility of users entering the wrong birthdate.
    • Fallacies (85%)
      The article contains an appeal to authority fallacy by stating that Meta's decision is necessary for teens and preteens. The author also uses inflammatory rhetoric when describing the potential dangers of virtual reality platforms for young people.
      • > On Tuesday, Meta announced that it’s mandatory for Quest 2 and Quest 3 users to confirm their age by re-entering their birthday. In a blog post, Meta said that such an audit of user ages on its VR headsets helps both us and developers provide the right experience, settings, and protections for teens and preteens.
      • Shannon Connellan is Mashable’s UK Editor based in London
      • <p>Coming under consistent fire for not adequately keeping young people safe on its platforms</p>
      • <h3>Teen accounts have their profile set to private by default, and activity and status are hidden by default (teens can decide to share these as well as approve follower requests). Teen accounts also come with the parental supervision controls Meta launched in 2022.</h3>
      • <p>Meta said there’s a possibility users may enter the wrong birthdate, but if you do, you can verify your age with an ID or credit card. Once entered, Meta will suggest the right type of account the user should have based on their age: Adults (18+), Teens (13-17), or Preteens (10-12). Each of these account types has different settings, tiered by age in terms of restrictions and defaults.</p>
    • Bias (85%)
      The article contains examples of religious bias and monetary bias. The author uses language that depicts one side as extreme or unreasonable by saying 'On Tuesday, Meta announced that it's mandatory for Quest 2 and Quest 3 users to confirm their age by re-entering their birthday.' This implies a negative view towards the decision made by Meta which could be seen as an attack on religious beliefs. The author also uses language such as 'Meta said there's a possibility users may enter the wrong birthdate, but if you do, you can verify your age with an ID or credit card.' This suggests that using these methods to confirm age is not only necessary but also implies that it is easy and accessible for everyone. The author then goes on to describe the different account types based on age which could be seen as a way of promoting parental control over young people's accounts, potentially implying a negative view towards teenagers who may want more freedom in their online activities.
      • On Tuesday, Meta announced that it's mandatory for Quest 2 and Quest 3 users to confirm their age by re-entering their birthday.
      • Site Conflicts Of Interest (50%)
        Shannon Connellan has a conflict of interest on the topic of Meta Quest age verification as she is an employee at Facebook which owns Meta. She also reports on other topics related to Meta and its products such as account types, restrictions and defaults, parental supervision controls, and teenagers using these products.
        • Shannon Connellan writes for Mashable which is owned by Facebook.
        • Author Conflicts Of Interest (50%)
          The author has a conflict of interest on the topic of age verification for Meta Quest as they are an employee at Facebook which owns Meta. The article also mentions that parental supervision controls were launched in 2022 by Meta and this could be seen as a potential financial gain for the company.
          • The author is an employee at Facebook, which owns Meta.

          80%

          • Unique Points
            • Meta Quest is a virtual reality platform that offers various experiences for users of different ages.
            • Adults have the option of choosing a private or public profile with default settings that allow followers and connections to see activity. They can turn off active status at any time.
            • Teens (13-17) have more privacy-oriented default settings on their Meta account, including a private profile, hidden activity and app in use unless shared by the teen themselves. Parental supervision tools are also available for teens ages 13-17.
            • Preteens (10-12) have the most restrictive account settings with parent-managed accounts that require parents to set up an account for their child. Preteen profiles default to private, and activity, active status and app in use are likewise set to private with parents given control over these settings. Parents can also block access to specific apps at any time.
            • To verify age, users need to log into their Meta account and enter birthdate within the next 30 days. If wrong date is entered, user has opportunity to verify using ID or credit card.
          • Accuracy
            • Meta Quest offers various experiences for different ages such as surviving a zombie apocalypse, catching a concert with friends or visiting International Space Station with family.
            • Teens aged 13 to 17 will have their profile automatically set to private and guardians can use parental supervision tools to tailor their teens' experiences.
          • Deception (50%)
            The article is deceptive in several ways. Firstly, the author claims that Meta Quest has age-appropriate tools and content for everyone but fails to provide any evidence of this claim. Secondly, the author uses vague language such as 'right account' without providing specific details about what these accounts are or how they work. Thirdly, the article provides no information on who is responsible for verifying ages in parent-managed accounts.
            • The sentence 'We’re asking everyone who has a Meta Account on Quest 2 and/or 3 to confirm their age by re-entering their birthdate.' is deceptive because it implies that all users of Meta Quest need to verify their ages, but this is not the case.
            • The sentence 'Understanding the ages of people on Meta Quest helps both us and developers provide the right experience, settings, and protections for teens and preteens' is deceptive because there is no evidence provided to support this claim.
          • Fallacies (85%)
            None Found At Time Of Publication
          • Bias (85%)
            The article is biased towards the idea that age-appropriate experiences are important for users of Meta Quest. The author uses language such as 'helping ensure everyone using Meta Quest has access to age-appropriate tools, content and protections' which implies a moral obligation on behalf of Facebook to protect young people from inappropriate content or experiences.
            • Understanding the ages of people on Meta Quest helps both us and developers provide the right experience, settings, and protections for teens and preteens.
              • We’re asking everyone who has a Meta Account on Quest 2 and/or 3 to confirm their age by re-entering their birthday. We’re doing this to help ensure that everyone using Meta Quest Platform has access to age-appropriate tools, content and protections.
              • Site Conflicts Of Interest (100%)
                None Found At Time Of Publication
              • Author Conflicts Of Interest (0%)
                None Found At Time Of Publication

              63%

              • Unique Points
                • , Meta is using its own virtual reality Quest store as a model for how it thinks that should work. Teens aged 13 to 17 will have more privacy settings turned on by default and can be monitored through parental supervision tools.
                • , Davis says Meta's work on the Quest store shows that it stands by what it is advocating for.
              • Accuracy
                • Meta is using its own virtual reality Quest store as a model for how it thinks that should work. Teens aged 13 to 17 will have more privacy settings turned on by default and can be monitored through parental supervision tools.
                • Teenagers aged 13 to 17 will have their profile automatically set to private, and guardians can use parental supervision tools to tailor their teens’ experiences.
              • Deception (30%)
                The article is deceptive in several ways. Firstly, the author claims that Meta's Global Head of Safety Antigone Davis says that age verification challenges can be solved while protecting privacy and access considerations. However, this statement contradicts what was previously stated by Meta regarding its user age group API which requires developers to self-certify their apps' target audience. This means that the app will not verify a user's age but instead relies on the developer to do so, potentially leading to inaccurate or unreliable results. Secondly, the article states that Meta is prompting Quest 2 and 3 users to reenter their birthdays so that it can place accounts in the appropriate age experience as it tries to centralize age verification through its Quest store. However, this method of self-proclaimed birthdates has been criticized for being easy to lie on, which could lead to false information about a user's age. Lastly, the article mentions that Meta is using AI face-scanning tool Yoti on Facebook Dating and occasionally checks government IDs but does not store this information long-term with encryption. This raises concerns about data privacy and security.
                • Meta claims that its Global Head of Safety Antigone Davis says age verification challenges can be solved while protecting privacy and access considerations, however the article contradicts what was previously stated by Meta regarding its user age group API which requires developers to self-certify their apps' target audience.
                • The article states that Meta is prompting Quest 2 and 3 users to reenter their birthdays so that it can place accounts in the appropriate age experience as it tries to centralize age verification through its Quest store, however this method of self-proclaimed birthdates has been criticized for being easy to lie on.
                • The article mentions that Meta is using AI face-scanning tool Yoti on Facebook Dating and occasionally checks government IDs but does not store this information long-term with encryption which raises concerns about data privacy and security.
              • Fallacies (75%)
                The article contains several examples of informal fallacies. The author uses an appeal to authority by stating that Meta is advocating for app store operators like Apple and Google to be in charge of verifying users' ages and soliciting parental consent for app downloads without providing any evidence or reasoning behind this claim. Additionally, the article contains several examples of inflammatory rhetoric such as
                • The ability to know somebody’s age and try to protect privacy at the same time can be challenging,
              • Bias (80%)
                Lauren Feiner's article discusses Meta's approach to online age verification. The author advocates for app store operators like Apple and Google to be in charge of verifying users ages and soliciting parental consent for app downloads. However, the author also acknowledges that finding the right method for age verification remains a tricky task. The article mentions Meta's use of AI face-scanning tool Yoti on Facebook Dating and occasional checks of government IDs which are stored short-term with encryption as examples of age verification methods used by Meta. However, there is no perfect solution to this problem according to the author.
                • It’s similar to what Meta has proposed at the federal level, where it wants mobile app store operators like Apple and Google be tasked with verifying users’ ages so that information can be shared with apps used on their devices
                  • Meta has been advocating for app store operators like Apple and Google to be in charge of verifying users ages
                    • The ability to know somebody's age and try to protect privacy at the same time can be challenging
                    • Site Conflicts Of Interest (50%)
                      None Found At Time Of Publication
                    • Author Conflicts Of Interest (50%)
                      None Found At Time Of Publication

                    63%

                    • Unique Points
                      • . Meta has added an obligatory age confirmation feature to its Quest platform.
                      • . Teens have default private profiles with control over follower requests and app access.
                      • . Preteens require parental approval for account setup, with strict privacy settings and parental controls on app access.
                    • Accuracy
                      • . The title of the article is 'Meta Now Requires Mandatory Age Confirmation on Quest Headsets'
                      • . Meta has added an obligatory age confirmation feature to its Quest platform, which asks users for their real birthday and divides them into three specific age groups: adults (18+), teens (13-17) and preteens (10-12).
                      • . Adults have control over their privacy settings, follower interactions and activity visibility. Teens have default private profiles with control over follower requests and app access.
                      • Users who don't want to insert their real birthdates seem to have little choice in the matter as it is mandatory. They will be prompted in-headset to confirm their age by re-entering their birthdate within a 30 day window or risk temporary blocking of Quest accounts until they do.
                      • . Users can resubmit previously incorrect birthdates by verifying with Meta either through submitting an ID or credit card. The company accepts various forms of ID, but allows users to cover any non-essential information on their ID beyond the photo and date of birth in its guidelines.
                    • Deception (30%)
                      Meta is adding an age confirmation feature on the Quest platform which divides users into three specific age groups: adults, teens and preteens. The company allows users to resubmit previously incorrect birthdates by verifying with the company either by submitting an ID or a credit card. However, Meta's ID acceptance guidelines allow you to cover any non-essential information on your ID beyond your photo and date of birth.
                      • Meta is allowing users a 30-day window to re-enter birthdates, otherwise Quest accounts may be temporarily blocked until you do.
                    • Fallacies (70%)
                      The article contains several fallacies. The author uses an appeal to authority by stating that Meta is allowing users a 30-day window to re-enter birthdates and that the company says in its ID acceptance guidelines they do allow you to cover any non-essential information on your ID beyond your photo and date of birth.
                      • Meta announced it's adding an obligatory age confirmation feature on the Quest platform, which in addition to asking you for your real birthday, could also put up a hard barrier on younger users accessing apps that aren't age appropriate.
                    • Bias (85%)
                      The article is biased towards the new age confirmation feature on Meta's Quest platform. The author uses language that portrays younger users as being restricted and limited by the feature while older users are given more freedom and control over their accounts.
                      • Within the next few days users will be prompted in-headset to confirm their age by re-entering their birthdate, which essentially divides users according to three specific age groups: adults, teens and preteens.
                      • Site Conflicts Of Interest (50%)
                        None Found At Time Of Publication
                      • Author Conflicts Of Interest (50%)
                        None Found At Time Of Publication