Games can be played directly within YouTube app or homepage
Popular titles include Angry Birds Showdown, Words of Wonders, Cut the Rope, Tomb of the Mask, and Trivia Crack
YouTube introduces new feature called Playables
YouTube Introduces Playables: A New Collection of Free Games
May 29, 2024 –
YouTube, the popular video-sharing platform owned by Google, has recently introduced a new feature called Playables. This collection of free games is now available to all users on mobile and desktop platforms.
Playables offers over 75 lightweight games that can be played directly within the YouTube app or on the YouTube Home page. Some popular titles include Angry Birds Showdown, Words of Wonders, Cut the Rope, Tomb of the Mask, and Trivia Crack. Users can save their game progress and track their all-time best scores.
Google's entry into gaming comes after its failed attempt with Google Stadia in 2019. The company shut down the cloud gaming subscription service in 2023 due to lackluster performance and competition from other tech giants like Netflix, which has been growing its game catalog through acquisitions, licensing deals, and in-house development.
YouTube's Playables are not monetized as paid downloads or via in-app purchases. However, they could potentially generate revenue through ads. The games provide a distraction for YouTube users between browsing and viewing sessions and help keep them engaged with the platform.
Other companies like Epic Games and LinkedIn have also been delving into games recently, highlighting how gaming is becoming an essential part of tech companies' strategies to engage users and boost their bottom lines.
YouTube’s collection of lightweight, free games called 'Playables' is rolling out to all users in the YouTube app and on the YouTube Home page.
Google hasn’t signaled its intention to monetize its Playables yet.
There are currently over 75 minigames in the Playables catalog, including popular titles like Angry Birds Showdown, Words of Wonders, Cut the Rope, Tomb of the Mask, and Trivia Crack. Players who use Playables can save their game progress and track their all-time best scores.
YouTube isn’t the only tech giant exploring gaming; Netflix is growing its game catalog through acquisitions, licensing deals, and in-house development.
Other companies like Epic Games and LinkedIn are also delving into games.
Accuracy
]YouTube's collection of lightweight, free games called 'Playables' is rolling out to all users in the YouTube app and on the YouTube Home page.[
Playables don’t directly challenge Apple’s app store model or break its rules, but they do compete with App Store’s free games which generate revenue via ads.
Users can find Playables on the main YouTube Home page or in the Explore menu.
Availability to Playables is being widened to more users over the coming months.
Deception
(100%)
None Found At Time Of
Publication
Fallacies
(95%)
The author makes several statements in the article that are not fallacious. However, there is one instance of an appeal to authority when the author states 'Google hasn’t signaled its intention to monetize its Playables.' This statement implies that because Google has not publicly stated their intentions, it can be assumed that they will not monetize the games. This is a fallacious assumption and lowers the score slightly.
'Google hasn’t signaled its intention to monetize its Playables.'
YouTube has rolled out its Playables program to all users on mobile and desktop.
Google tried Google Stadia cloud gaming subscription service in 2019 but shut it down in 2023.
Accuracy
No Contradictions at Time
Of
Publication
Deception
(100%)
None Found At Time Of
Publication
Fallacies
(95%)
The author makes several statements in this article that are factual and do not contain any logical fallacies. The author mentions the companies that have entered the gaming industry and their respective offerings. These statements are true and do not require any additional reasoning or justification. However, there is one instance of an informal fallacy: Appeal to Popularity when the author states 'Offering a slate of casual games has become one of the more popular ways that tech companies are using to lure in or keep subscribers.' This statement implies that because many companies are offering games as a way to attract or retain subscribers, it must be an effective strategy. While this may be true, it does not necessarily mean that it is a good or effective strategy for every company. Therefore, the score is reduced to reflect this fallacy.
'Offering a slate of casual games has become one of the more popular ways that tech companies are using to lure in or keep subscribers.'