Brendan Sinclair
Brendan Sinclair is a managing editor at GamesIndustry.biz, where he covers news and events in the gaming industry. He first joined the site in 2012 after serving as senior news editor at GameSpot and features editor for Polygon Magazine. His work has also appeared in USgamer and Kotaku. Brendan started his career in game journalism with a round-up of the Sega Dreamcast launch in September of 1999 for the student newspaper at the University of Texas at Austin, and has been writing about games at least part-time ever since. He is based out of Toronto and can be found on Mastodon.
71%
The Daily's Verdict
This author has a mixed reputation for journalistic standards. It is advisable to fact-check, scrutinize for bias, and check for conflicts of interest before relying on the author's reporting.
Bias
92%
Examples:
- The author has a slight bias towards reporting on negative news in the gaming industry.
Conflicts of Interest
75%
Examples:
- The author has worked for GameSpot, Polygon Magazine, USgamer, and Kotaku.
Contradictions
85%
Examples:
- Approximately 580 jobs will be cut.
- Approximately 5% of employees will be laid off.
- Take-Two's layoffs were announced as a cost reduction program involving cancelling several projects.
Deceptions
40%
Examples:
- The author uses neutral language in their reporting without any deceptive practices.
Recent Articles
Take-Two Interactive Announces Layoffs of 5% Global Workforce, Affecting Around 600 Employees and Costing Between $160 Million and $200 Million
Broke On: Tuesday, 16 April 2024Take-Two Interactive, the video game company behind Rockstar Games and 2k, plans to lay off around 600 employees as part of a cost reduction strategy. The move comes after eight consecutive quarters of net losses and the acquisition of Gearbox for $485 million. CEO and president sold off $13 million in stock before the announcement. Layoffs, game cancellations, and office closures are expected to cost between $160-$200 million. Take-Two Interactive Announces Cost Reduction Program: 5% Workforce Layoffs, Project Cancellations Save $165M Yearly
Broke On: Tuesday, 16 April 2024Take-Two Interactive, with around 11,580 employees, announces a cost reduction program including layoffs and project cancellations affecting about 5% of its workforce or approximately 580 employees. The company aims to save over $165 million annually and incur up to $200 million in charges. This is the third such program since February 2023 for Take-Two, which reported net losses for seven consecutive quarters and is currently purchasing Gearbox for $460 million. The gaming industry has seen mass layoffs since 2023. Thousands of Layoffs in Video Game Industry Amid Pandemic Boom and Changes in Consumer Habits
Broke On: Friday, 01 March 2024The video game industry is facing a wave of layoffs, with thousands of workers losing their jobs across companies. The trend has been exacerbated by overexpansion during the pandemic gaming boom and changes in how consumers play games and access titles. Some experts predict that this could be a turning point for the industry, with Rockstar's Grand Theft Auto VI set to launch later this year and Nintendo's Switch console successor on the horizon.