Ediz Guner

Ediz Guner is a news reporter who primarily covers video game news, with a focus on Sony and PlayStation. He has been known to occasionally use slightly sensationalist language and may not always disclose potential conflicts of interest. His articles often discuss various games, rumors, and industry developments across multiple platforms. Guner's work frequently touches on topics such as live service games, subscription services, and the performance of different titles on various consoles.

85%

The Daily's Verdict

This author has a mixed reputation for journalistic standards. It is advisable to fact-check, scrutinize for bias, and check for conflicts of interest before relying on the author's reporting.

Bias

80%

Examples:

  • Ediz Guner tends to present information without a clear slant but occasionally uses slightly sensationalist language.

Conflicts of Interest

90%

Examples:

  • Ediz Guner frequently covers news related to Sony and PlayStation without disclosing any potential conflicts of interest.

Contradictions

75%

Examples:

  • Helldivers 2 player count contradicts itself with a significant drop in players on Steam.
  • The author states that Helldivers 2 has lost around 90% of its players on Steam while also mentioning that approximately 38,048 concurrent players are currently playing Helldivers 2 on PC.

Deceptions

85%

Examples:

  • Ediz Guner also makes assumptions about the future of PlayStation's live service ambitions based on one title's performance.
  • The author uses misleading phrasing when discussing the decline in player count for Helldivers 2, implying that it may not be as big of a deal as it appears.

Recent Articles

Helldivers 2: Communication Challenges, Unrealistic Standing Mechanics, and Player Frustrations

Helldivers 2: Communication Challenges, Unrealistic Standing Mechanics, and Player Frustrations

Broke On: Monday, 24 June 2024 Helldivers 2, the successful co-op shooter by Arrowhead Game Studios, faces community frustrations due to communication issues and slow standing animations. Players suggest adding proximity chat and enemy information for better coordination and preparation.