Nokia Makes History with First Immersive Voice and Audio Call using IVAS Technology

Espoo, Finland Finland
First live immersive voice and audio call was made between Nokia CEO Pekka Lundmark and Finland's Ambassador of Digitalization and New Technologies Stefan Lindström.
IVAS codec allows consumers to hear 3D spatial sound in real-time instead of monophonic smartphone voice call experience.
IVAS codec is part of the upcoming 5G Advanced standard, expected to be rolled out in a few years.
Nokia has developed smartphone-specific format for this standard and has been at the forefront of its standardization efforts.
Nokia made the world's first immersive voice and audio call using IVAS technology.
Nokia Makes History with First Immersive Voice and Audio Call using IVAS Technology

Nokia Makes Groundbreaking Immersive Voice and Audio Call

Nokia, a leading contributor to the 3GPP Immersive Voice and Audio Services (IVAS) codec, has made the world's first immersive voice and audio call using this new technology. The IVAS codec allows consumers to hear 3D spatial sound in real-time instead of today's monophonic smartphone voice call experience.

The first live immersive voice and audio call was made between Nokia CEO Pekka Lundmark and Stefan Lindström, Finland's Ambassador of Digitalization and New Technologies. This breakthrough marks a significant leap forward in the live voice calling experience since the introduction of monophonic telephony.

The IVAS codec is part of the upcoming 5G Advanced standard, which is expected to be rolled out in a few years. Nokia has developed the smartphone-specific format for this standard and has been at the forefront of its standardization efforts.

This innovation in immersive spatial communications paves the way towards enhanced extended reality and metaverse applications. The IVAS codec is not limited to smartphones, as it can also be used for multi-stream teleconferencing, XR conversational services, user-generated live and pre-produced content streaming, and corresponding applications in the AR/MR space.

Nokia's achievement demonstrates its commitment to pushing the boundaries of technology and delivering innovative solutions to enhance communication experiences.



Confidence

100%

No Doubts Found At Time Of Publication

Sources

97%

  • Unique Points
    • Nokia made the first audio and video call using 3D spatial audio over a cellular network.
    • Nokia president Jenni Lukander says the network providers, chipset manufacturers, and handset manufacturers can begin to implement it in their products.
  • Accuracy
    • The IVAS codec allows users to hear calls in 3D spatial sound in real-time instead of today’s monophonic smartphone voice call experience.
    • Nokia is a leading contributor to the IVAS codec which is part of the upcoming 5G Advanced standard.
  • Deception (100%)
    None Found At Time Of Publication
  • Fallacies (90%)
    No formal fallacies found. However, there is an example of a dichotomous depiction and an appeal to authority.
    • Nokia has made the first audio and video call using 3D spatial audio...
    • The IVAS codec could enable spatial audio in a “vast majority” of smartphones with at least two microphones...
  • Bias (100%)
    None Found At Time Of Publication
  • Site Conflicts Of Interest (100%)
    None Found At Time Of Publication
  • Author Conflicts Of Interest (100%)
    None Found At Time Of Publication

100%

  • Unique Points
    • Nokia has announced a breakthrough in voice communication technology, achieving the 'world’s first cellular call using new Immersive Voice and Audio Services (IVAS) codec.',
    • The IVAS codec allows users to hear calls in 3D spatial sound in real-time instead of today’s monophonic smartphone voice call experience.
    • The first live immersive voice and audio call over a cellular network was made by Nokia’s CEO, Pekka Lundmark, with Stefan Lindström.
    • Nokia has developed the smartphone specific format for the IVAS standard and has been a frontrunner in the standardization efforts.
    • The 3GPP IVAS codec standard is part of the upcoming 5G Advanced standard.
  • Accuracy
    No Contradictions at Time Of Publication
  • Deception (100%)
    None Found At Time Of Publication
  • Fallacies (100%)
    None Found At Time Of Publication
  • Bias (100%)
    None Found At Time Of Publication
  • Site Conflicts Of Interest (100%)
    None Found At Time Of Publication
  • Author Conflicts Of Interest (100%)
    None Found At Time Of Publication

98%

  • Unique Points
    • Nokia claims to have made the world’s first ‘immersive’ voice and audio call using a new IVAS (Immersive Voice and Audio Services) codec.
    • The IVAS codec creates a ‘three-dimensional sound experience’ that makes chats feel ‘more lifelike and engaging.’
    • 5G Advanced standard, which is expected to be the successor to today’s 5G cellular tech, isn’t yet fully rolled out for a few years.
    • Nokia and its partners envision the IVAS codec being used for more than just smartphones and audio calls, including multi-stream teleconferencing, XR conversational services, user-generated live and pre-produced content streaming, and corresponding applications in the AR/MR space.
  • Accuracy
    • The IVAS codec creates a ‘three-dimensional sound experience’ that makes chats feel ‘more lifelike and engaging’.
    • The IVAS codec isn’t yet used by any mobile networks.
  • Deception (100%)
    None Found At Time Of Publication
  • Fallacies (100%)
    None Found At Time Of Publication
  • Bias (100%)
    None Found At Time Of Publication
  • Site Conflicts Of Interest (100%)
    None Found At Time Of Publication
  • Author Conflicts Of Interest (100%)
    None Found At Time Of Publication

100%

  • Unique Points
    • Nokia made the world’s first immersive voice and audio call using the new 3GPP Immersive Voice and Audio Services (IVAS) codec.
    • ,
    • The IVAS codec allows consumers to hear 3D spatial sound in real-time instead of today’s monophonic smartphone voice call experience.
  • Accuracy
    No Contradictions at Time Of Publication
  • Deception (100%)
    None Found At Time Of Publication
  • Fallacies (100%)
    None Found At Time Of Publication
  • Bias (100%)
    None Found At Time Of Publication
  • Site Conflicts Of Interest (100%)
    None Found At Time Of Publication
  • Author Conflicts Of Interest (0%)
    None Found At Time Of Publication